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Close-up of a flat printed surface transitioning from ridged texture to glossy-smooth finish demonstrating ironing effect
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Ironing: How to Get Glassy Flat Top Surfaces

Ironing smooths flat top surfaces by re-running the nozzle over them with a trickle of filament. How it works, the four settings that control it, and when it helps versus when it just wastes time, across PrusaSlicer, Bambu Studio, OrcaSlicer, and Cura.

By SlicerGuide Editorial · · 8 min read

Ironing is the setting that turns a slightly ribbed top surface into a near-glassy one. It’s also the setting people enable globally, wonder why prints take 40% longer, and then blame the slicer. Understanding what it actually does makes the difference.

Ironing re-runs the nozzle across the top solid surface after it’s printed, moving slowly with the heater on and a tiny trickle of filament — just enough to remelt the surface and smear the ridges between adjacent top lines flat. It does nothing for side walls, overhangs, or any surface that isn’t a flat top facing up.

When ironing helps

Ironing earns its time cost on a specific kind of part:

  • Large flat top surfaces facing up. Lids, plates, faceplates, name signs, anything where a smooth top is the point.
  • Parts where the top is the visible/finished face. Coasters, badges, inlays, control panels.
  • Surfaces you’d otherwise sand. Ironing can replace light sanding for a satin-flat finish.

On these, ironing visibly removes the fine corduroy texture left between top-surface extrusion lines and produces a uniform sheen.

When ironing is a waste

  • No flat top surface. Spheres, organic models, anything where the top is curved or sloped — ironing literally has nothing to act on.
  • Small top areas. The setup/finish moves cost more time than the visual gain on a 10 mm patch.
  • Top surface won’t be seen. If the top faces down in use or gets covered, you’re paying a time tax for nothing.
  • Functional prototypes. Iterate fast; iron only the final.

Rule of thumb: enable ironing per object or per top-surface, not globally. Most slicers let you scope it; use that.

The four settings that matter

1. Ironing type / pattern

Controls which top surfaces get ironed:

  • Top surfaces only — the right default. Irons only the last solid top layer.
  • Topmost surface only — irons only the single highest top surface (skips lower step tops).
  • All solid surfaces — irons every solid layer including internal ones. Almost never what you want; massive time cost for invisible internal surfaces.

Pattern itself is usually concentric or rectilinear; rectilinear is fine for most parts.

2. Ironing flow (%)

How much filament trickles out during the ironing pass, as a percentage of normal flow. Typical default is around 10–15%.

  • Too low (under ~8%): the pass doesn’t fully fill the valleys between lines; texture remains.
  • Too high (over ~20%): excess plastic accumulates and the surface gets a smeared, uneven, sometimes wavy finish.
  • Sweet spot: ~10% on a well-calibrated printer. Tune ±3% by inspecting a test plate.

This setting interacts directly with flow calibration. If base flow is wrong, ironing amplifies the error. Calibrate flow first — see the flow and temperature calibration guide.

3. Ironing line spacing

The gap between adjacent ironing passes, typically ~0.1 mm (much tighter than normal line spacing). Tighter spacing = smoother result but slower.

  • 0.10 mm: default, good finish.
  • 0.08 mm: glassier, slower; for showpiece tops.
  • 0.15 mm+: faster, but ridges may remain partially visible.

4. Ironing speed

Slow on purpose — commonly 15–30 mm/s. The nozzle needs dwell time to remelt the surface. Too fast and it skims over without melting; too slow and you risk over-melting and discoloration on heat-sensitive filaments. The slicer default is usually well chosen; leave it unless you see scorching or incomplete smoothing.

Slicer specifics

SlicerWhere it livesNotes
PrusaSlicerPrint Settings → Infill → IroningMature; “Ironing Type” controls scope
OrcaSlicerQuality → IroningPer-object override available
Bambu StudioQuality → IroningSame model as OrcaSlicer
CuraSearch “Ironing” (Top/Bottom)Separate “Iron only highest layer” toggle; defaults differ from the Prusa family

In all four, the concept is identical; only the menu path and default flow/spacing differ slightly.

Ironing vs the alternatives

Ironing isn’t the only path to a smooth top:

  • More top layers + thinner top layer height. A thicker top shell with a thin final layer (0.10–0.12 mm) is already fairly smooth before any ironing.
  • “Monotonic” top-surface order. Most modern slicers have a monotonic top-fill option that lays top lines in one consistent direction so the sheen is even. Enable this with or instead of ironing — it removes the patchy look from alternating line directions and costs almost no time.
  • Post-processing. Sanding then polishing beats ironing on the very highest-finish parts, but ironing gets you most of the way with zero manual work.

The best practical combination for a showpiece top: monotonic top order + a thin final top layer + ironing at ~10% flow, scoped to that surface only.

A quick recommendation

  • Flat-topped display/finished part → enable ironing, ~10% flow, monotonic top order.
  • Curved or organic top → don’t bother; ironing can’t act on it.
  • Functional part / prototype → skip until the final version.
  • Top texture still rough after ironing → check flow calibration first, then tighten line spacing.

Where to go next

For the related question of how top-shell thickness and layer height interact with surface quality, see the core settings guide. For seam quality on the side walls (the other most-visible surface), see seam placement.

For material-specific surface behavior, PrintLabGuide covers the thermal side, and FDM Desk covers per-printer tuning.

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